Im really thinking of trying to take my league to IDP next season, having the old standard Defense/Special Teams especially when everyone takes them late, streams them, etc.
I think by adding more starting players, you increase the odds that those owners with knowledge, etc will do better, take out more randomness that seems to prevail in FF. I know you can never completely eliminate it, but seems more things you give people to think about, spend their draft picks on, will help the better prepared owner.
So here is my question:
1. How many IDP spots do you normally have and play each week? I was thinking 2 Front 7 Guys and 2 Secondary guys, this would add 5 starters to normal QB, RB, RB, FL, WR WR WR/TE K. Is that enough to have difference makers where you value them where people might actually pay something for certain guys?
2. In leagues where you have IDP, how do they fall in the draft? Im hoping more than defenses do now.
3. How do you equate scoring, a good tackler will tackle more than a good WR catches passes.
4. I listed Front 7 because you have a lot of the hybrid guys in the 3-4, like Ware, etc. So I didnt want to go DL, LB, etc.
IDP Scoring Format Central -- Questions, Concerns, etc.
Started by
mjb03003
, Nov 30 2011 02:37 PM
22 replies to this topic
#21
Posted 10 December 2012 - 05:55 PM
Seems everybody's jogging or heavy into health s?&t, don't tell me that I otta get rolfed, cause I love Cajun martinis and playing afternoon golf-JB from we are the people are parents warned us about
#22
Posted 10 December 2012 - 07:41 PM
1. I play in three IDP leagues. One has 3 LB, 3 DB, 1 DL, and 1 DP (any Defensive Player) and does NOT have D/ST. The second has 1 LB, 1 DL, 1 DB and retains D/ST. The third has 3 DP's and no D/ST. In your example, I would go 2 LB, 1 DL, and 2 DB. People may actually pay something, but in my experience that, like drafting kickers and defenses early, is a mistake. However, in the first IDP I am in, they have instituted a scoring system that makes defensive players valuable enough that you see LB for RB or WR trades. However, I still employ a strategy of IDP's after all offense for most part (Going for 3Peat in that league). 2. People will reach for IDPs, but it all depends on scoring setup. In the score-heavy league I have seen them go as high as 2nd round (actually 6th round since we keep 2 offense, 2 defense). In the other leagues, I would say still comparable to where D/ST start to go. There is still a guy in one league that reaches for Ray Lewis every year just because he likes him. 3. Really depends on what your goal is... 4. I am unsure if you can differentiate Front Seven. I know my leagues have always been LB DB DL. Those hybrid guys can sometimes be steals because of this (for example a couple years back Thomas Davis was DB eligible even though he was playing LB... hope that helped, feel free to message me as I do not check on IDP Forum very often
#23
Posted 06 May 2013 - 03:23 PM
It all depends on what you and your league feels comfortable with, but typically we don't divide up positions by front-7 and DBs. Instead, you'll have defensive linemen, linebackers, and defensive backs. The really in-depth leagues even sub-divide the DLs into DEs and DTs, and the DBs into CBs and Ss.
For a new league that wants to dive into IDP, I'd recommend starting 2 DLs, 3 LBs, and 2 DBs. There's a ton of depth at LB, so you're going to want that extra starting spot. This would give you seven offensive spots, seven IDP, and a kicker.
In terms of draft strategy, I actually have a column on IDP draft strategy that will be available as part of the Rotoworld Draft Guide content. I break down all the pre-draft considerations you need to make and then run you through a simulated draft, telling you when to consider going IDP and giving you players to target in those spots.
IDP scoring is a can of worms, and you can go in many directions. I'd recommend a balanced system where you award 1.5 pts for solo tackles, .75 pts for assisted tackes, 3-4 pts for sacks, 4-6 pts for interceptions, 1-2 pts for tackles for a loss, 1-1.5 pts for passes defensed, 6 pts for TDs, 8-10 pts for safeties and blocked kicks. Notice I put a range there for most categories. The lower end of the range will favor tackle producing players, and the higher will give more value to big play guys (like rush OLBs). And yes, 8-10 pts for safeties and blocked kicks. These are extremely rare, and any player who records one should be rewarded handsomely.
Good luck with your league, and welcome to the dark side.
For a new league that wants to dive into IDP, I'd recommend starting 2 DLs, 3 LBs, and 2 DBs. There's a ton of depth at LB, so you're going to want that extra starting spot. This would give you seven offensive spots, seven IDP, and a kicker.
In terms of draft strategy, I actually have a column on IDP draft strategy that will be available as part of the Rotoworld Draft Guide content. I break down all the pre-draft considerations you need to make and then run you through a simulated draft, telling you when to consider going IDP and giving you players to target in those spots.
IDP scoring is a can of worms, and you can go in many directions. I'd recommend a balanced system where you award 1.5 pts for solo tackles, .75 pts for assisted tackes, 3-4 pts for sacks, 4-6 pts for interceptions, 1-2 pts for tackles for a loss, 1-1.5 pts for passes defensed, 6 pts for TDs, 8-10 pts for safeties and blocked kicks. Notice I put a range there for most categories. The lower end of the range will favor tackle producing players, and the higher will give more value to big play guys (like rush OLBs). And yes, 8-10 pts for safeties and blocked kicks. These are extremely rare, and any player who records one should be rewarded handsomely.
Good luck with your league, and welcome to the dark side.
Follow me on Twitter - @JeffRatcliffe
PFF Fantasy IDP - http://www.profootballfocus.com/blog/category/fantasy/idp/
PFF Fantasy IDP - http://www.profootballfocus.com/blog/category/fantasy/idp/
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