DM League Settings question
Posted 15 July 2013 - 11:33 PM
9 Team League
The Position breakdown is as follows:
The stat categories are as follows:
Total Offensive Touchdowns
Kicking Points(3pts for a FG,1 for XP)
Rushing Yards Against Defense
Passing Yards Against Defense(sack yards take away from passing yards against)
Points Against Defense(6 points subtracted for each TD scored by defense)
Turnovers (offensive stat More points for less TO's)
obviously top team in each category gets 9 points, 2nd -8, 3rd- 7 and so on.
Clearly with these settings QB's are just as if not more valuable then most RB's. Also RB's who catch lots of passes are a little more important. Also the top 3-4 defenses go fairly early(top 5 rounds) every year. WR's who catch alot of passes and get yardage are more valuable then a WR who gets 120 catches but barely eclipses 1K in yardage.
Thanks for any possible help you may be able to give
Posted 16 July 2013 - 03:25 AM
I would take last years stats and use that as a baseline for all positions.
2012 Passing Yards average for the top 9*2 QBs. I will use median for my numbers. 4065 yds.
2012 Rushing Yards average/median for the top 9*2.5 RBs. 1094 yds.
2012 Total Offensive Touchdowns average for the top 9*8 QBs/WRs/TEs. 12 TDs
... do this for every category...
Then you need to get a fator that you can multiple each category by get to a common number. Lets use the largers so far for this example, so 4065.
Passing Yards: 4065 * X = 4065 X=1
Rushing Yards: 1094 * X = 4065 X=3.7
Offensive Touchdowns 12 * X = 4065 X=338
With thoes numbers you can set up scoring:
Passing Yards 1 point per every 1 yard.
Russing Yards 3.7 points for every 1 yard.
Rusing TDs 338 points for every 1 TD.
Passing TDs 338 points for every 1 TD.
Receiving TDs 338 points for every 1 TD.
Try that and see what you get.
Posted 16 July 2013 - 02:07 PM
Now is there anything I could do for defense?
Edit: Didn't need any help with kicking points, that was easy
Edited by meatmets, 16 July 2013 - 02:08 PM.
Posted 19 July 2013 - 01:12 PM
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