Reef

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  1. here's a link http://www.cbssports.com/ref/63365340 you save 30.00 and I get help paying for a league. Thanks for considering
  2. saves you 30 buck and gives me some back too http://www.cbssports.com/ref/60952240
  3. Dues 150.00 plus league fees at cbs which is approx 13.00 a person Payout Scenario has a pot of 1800.00 Structure A 1st= 900.00 2nd=450.00 3rd=250.00 weekly leaders to be paid at the end 25.00 starting week 8 to help interest stay Structure B (my preferred) 1st= 1000.00 2nd= 500.00 3rd=300.00 email reefwalker@live.com for invite LEAGUE IDENTITY DESCRIPTION SETTING League Name Homer Fan Club (the smartest person on fox) League URL http://homerfanclubthesmartestpersononf.football.cbssports.com League E-mail Address homerfanclubthesmartestpersononf@football.cbssports.com Teams 12 Divisions 2 League Entry Fee $163.00 ROSTER LIMITS STATUS MIN MAX Starters 9 9 Bench 7 7 Injured Players 1 1 Practice Players 0 0 Total Players 17 17 POSITION ACTIVE MIN ACTIVE MAX ROSTER TOTAL QB 1 1 No Limit RB 2 2 No Limit WR 2 2 No Limit TE 1 1 No Limit RB-WR-TE 1 1 No Limit K 1 1 No Limit DST 1 1 No Limit EXTRA ROSTER SETTINGS Illegal rosters score zero points in standings. Injured players do not count against positional roster limits. TRANSACTION SETTINGS DESCRIPTION SETTING Lineup Policy Owners may set lineups and change players' positions from a list of their eligible positions. Lineup Deadline Lineup deadline is five minutes before gametime for each player. Add/Drop Policy Add/Drops are handled by a waivers process. Add/Drop Deadline Transactions will lock five minutes before the first game on Sunday (excluding London games). Players whose teams already played will be locked for the remainder of the scoring period. Waivers Run The waiver process runs on Tuesday, Wednesday, Thursday, Friday and Saturday night. Waiver Period Dropped players remain on waivers for at least 1 day(s). Trade Policy Trades are subject to a 2-day voting period, where at most 3 objections are allowed. Trades receiving more than 3 objections are sent to the commissioner for approval. Offseason Trades Owners may not make trades during the offseason. PLAYER POLICIES DESCRIPTION SETTING Player Pool AFC and NFC Players. FEES SETTINGS DESCRIPTION SETTING League Entry Fee 163.00 COMMISH MESSAGE Commissioner has not posted a message DRAFT SETTINGS DESCRIPTION SETTING Draft Format Extended Draft Draft Order Type Snake Draft Date/Time 8/28/17 03:00 pm ET Draft Rounds 16 Rounds, with 600 minutes between picks. Draft Robot enabled from 6:00 am ET to 9:00 pm ET - picks are made automatically for teams that let the clock expire. SCORING SYSTEM OFFENSIVE NAME SETTINGS FG Field Goals 3 points Plus 2 points for a FG of 50+ Yds FG50 Field Goals 50+ Yards Made 2 points FL Fumble Lost, Including ST plays -2 points Fum2PK Fumble Recovery Two-point Conversion, Kicking formation 2 points Fum2PT Fumble Recovery Two-point Conversion, Two-point formation 2 points OFRTD Offensive Fumble Recovery TD 6 points Pa2P Passing Two-point Conversion 2 points PaInt Passing Interception -2 points PaTD Passing TD 6 points PaYd Passing Yards 0+ PaYds = 1 point for every 25 PaYds Re2P Receiving Two-point Conversion 2 points ReTD Receiving TD 6 points ReYd Receiving Yards 0+ ReYds = 1 point for every 10 ReYds Recpt Reception 1 point Ru2P Rushing Two-point Conversion 2 points RuTD Rushing TD 6 points RuYd Rushing Yards 0+ RuYds = 1 point for every 10 RuYds XP Extra Points 1 point DEFENSIVE NAME SETTINGS DFR Defensive/ST Fumble Recovered (ID/DT/DST) 2 points DSTPA Points Against Defense/ST 0 - 6 DSTPAs = 8 points 7 - 13 DSTPAs = 6 points 14 - 20 DSTPAs = 4 points 21 - 27 DSTPAs = 2 points DTD Total Defensive and Special Teams TD 6 points Int Interceptions 2 points SACK Sack 1 point ST2PT Special Teams Conversion Return for Two-points (ID/ST/DST) 2 points STY Safety 2 points STY1PT Special Teams One-point Safety (ID/ST/DST) 1 point YDS Yards Allowed 0 - 49 YDSs = 12 points 50 - 99 YDSs = 10 points 100 - 149 YDSs = 8 points 150 - 199 YDSs = 6 points 200 - 249 YDSs = 4 points 250 - 299 YDSs = 2 points SCHEDULE & PLAYOFFS DESCRIPTION SETTING Matchups Per Period 1 Playoffs Start Week 14 Playoffs Last 3 Weeks Automatic Playoffs Yes Number of Playoff Teams 6 Reseed Teams after each round Yes Hold a third place game Yes Run Consolation Playoffs No Archive Standings No Standings Tiebreaker Ties in the standings are resolved in this order: Winning Percentage, Total Points, Head to Head Record. Division Winner Tiebreaker Ties for division winner are resolved using standings tiebreakers Playoffs Matchup Tiebreaker Playoff ties go to the team with better TotYd.
  4. Dues 150.00 plus league fees at cbs which is approx 13.00 a person Payout Scenario has a pot of 1800.00 Structure A 1st= 900.00 2nd=450.00 3rd=250.00 weekly leaders to be paid at the end 25.00 starting week 8 to help interest stay Structure B (my preferred) 1st= 1000.00 2nd= 500.00 3rd=300.00 email reefwalker@live.com for invite LEAGUE IDENTITY DESCRIPTION SETTING League Name Homer Fan Club (the smartest person on fox) League URL http://homerfanclubthesmartestpersononf.football.cbssports.com League E-mail Address homerfanclubthesmartestpersononf@football.cbssports.com Teams 12 Divisions 2 League Entry Fee $163.00 ROSTER LIMITS STATUS MIN MAX Starters 9 9 Bench 7 7 Injured Players 1 1 Practice Players 0 0 Total Players 17 17 POSITION ACTIVE MIN ACTIVE MAX ROSTER TOTAL QB 1 1 No Limit RB 2 2 No Limit WR 2 2 No Limit TE 1 1 No Limit RB-WR-TE 1 1 No Limit K 1 1 No Limit DST 1 1 No Limit EXTRA ROSTER SETTINGS Illegal rosters score zero points in standings. Injured players do not count against positional roster limits. TRANSACTION SETTINGS DESCRIPTION SETTING Lineup Policy Owners may set lineups and change players' positions from a list of their eligible positions. Lineup Deadline Lineup deadline is five minutes before gametime for each player. Add/Drop Policy Add/Drops are handled by a waivers process. Add/Drop Deadline Transactions will lock five minutes before the first game on Sunday (excluding London games). Players whose teams already played will be locked for the remainder of the scoring period. Waivers Run The waiver process runs on Tuesday, Wednesday, Thursday, Friday and Saturday night. Waiver Period Dropped players remain on waivers for at least 1 day(s). Trade Policy Trades are subject to a 2-day voting period, where at most 3 objections are allowed. Trades receiving more than 3 objections are sent to the commissioner for approval. Offseason Trades Owners may not make trades during the offseason. PLAYER POLICIES DESCRIPTION SETTING Player Pool AFC and NFC Players. FEES SETTINGS DESCRIPTION SETTING League Entry Fee 163.00 COMMISH MESSAGE Commissioner has not posted a message DRAFT SETTINGS DESCRIPTION SETTING Draft Format Extended Draft Draft Order Type Snake Draft Date/Time 8/28/17 03:00 pm ET Draft Rounds 16 Rounds, with 600 minutes between picks. Draft Robot enabled from 6:00 am ET to 9:00 pm ET - picks are made automatically for teams that let the clock expire. SCORING SYSTEM OFFENSIVE NAME SETTINGS FG Field Goals 3 points Plus 2 points for a FG of 50+ Yds FG50 Field Goals 50+ Yards Made 2 points FL Fumble Lost, Including ST plays -2 points Fum2PK Fumble Recovery Two-point Conversion, Kicking formation 2 points Fum2PT Fumble Recovery Two-point Conversion, Two-point formation 2 points OFRTD Offensive Fumble Recovery TD 6 points Pa2P Passing Two-point Conversion 2 points PaInt Passing Interception -2 points PaTD Passing TD 6 points PaYd Passing Yards 0+ PaYds = 1 point for every 25 PaYds Re2P Receiving Two-point Conversion 2 points ReTD Receiving TD 6 points ReYd Receiving Yards 0+ ReYds = 1 point for every 10 ReYds Recpt Reception 1 point Ru2P Rushing Two-point Conversion 2 points RuTD Rushing TD 6 points RuYd Rushing Yards 0+ RuYds = 1 point for every 10 RuYds XP Extra Points 1 point DEFENSIVE NAME SETTINGS DFR Defensive/ST Fumble Recovered (ID/DT/DST) 2 points DSTPA Points Against Defense/ST 0 - 6 DSTPAs = 8 points 7 - 13 DSTPAs = 6 points 14 - 20 DSTPAs = 4 points 21 - 27 DSTPAs = 2 points DTD Total Defensive and Special Teams TD 6 points Int Interceptions 2 points SACK Sack 1 point ST2PT Special Teams Conversion Return for Two-points (ID/ST/DST) 2 points STY Safety 2 points STY1PT Special Teams One-point Safety (ID/ST/DST) 1 point YDS Yards Allowed 0 - 49 YDSs = 12 points 50 - 99 YDSs = 10 points 100 - 149 YDSs = 8 points 150 - 199 YDSs = 6 points 200 - 249 YDSs = 4 points 250 - 299 YDSs = 2 points SCHEDULE & PLAYOFFS DESCRIPTION SETTING Matchups Per Period 1 Playoffs Start Week 14 Playoffs Last 3 Weeks Automatic Playoffs Yes Number of Playoff Teams 6 Reseed Teams after each round Yes Hold a third place game Yes Run Consolation Playoffs No Archive Standings No Standings Tiebreaker Ties in the standings are resolved in this order: Winning Percentage, Total Points, Head to Head Record. Division Winner Tiebreaker Ties for division winner are resolved using standings tiebreakers Playoffs Matchup Tiebreaker Playoff ties go to the team with better TotYd.