Tale of Two Fisters

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  1. Tiers - how you decide them

    Yes, I start with the first tier and decide on the category numbers that I would consider to be good top tier production based on different groups of players. When I'm happy with that as a start, I work my way through the tiers. It's not perfect, I know, but it's not intended to be perfect. It's just an exercise to see if I can manually tier specific groups of players by looking at a combination of category production. I could also check other sites that actually use an algorithm to rank players (e.g. baseball monster) and find cut off points to tier groups of players that way. Rather, I thought I'd give this a go myself since it's October and have some time on my hands. If it's becomes too complicated (already getting that way with all the possible category combinations), then I'll make a decision on how to proceed. I do appreciate your suggestion, though.
  2. Tiers - how you decide them

    Even just them, I'm not looking to use statistics for this exercise. Thanks.
  3. Tiers - how you decide them

    Thanks for the suggestion but that is far more detailed/mathematical than what I'm looking to do here.
  4. Tiers - how you decide them

    That's interesting, thanks for the illustration on top of the explanation. Yes, looking at ADP early next year will help with the closer rankings, knowing that you could wait on someone until the next round. Given the plan of doing this exercise earlier, I would likely have a set of rough tiers first (purely based on numbers) and then when I look into more of the rankings between them, look at ADP. It may turn out that guys ranked higher in tier 3, for example, could be preferable than one ranked lower in tier 2. That said, I only play in 20 team leagues so for many players, unless I've ranked far higher than their ADP, it might just be worth grabbing the guys when I want them.
  5. Tiers - how you decide them

    Overall tiers are just the beginning - I'm just focused on numbers just to have a definition and then apply them to the positions. If, for example, one position doesn't have a tier one player, so be it. I can apply that to my draft strategy to see if it's worth grabbing a top guy in that position, even if his numbers are less than someone from another position. That comes down to position scarcity, team structure etc. It'll be done in time, but I want to lay the foundation first. As for last year's numbers, it's a guide to help me find the right definition depending on how many players fell into these tiers. If I have enough time, I would try to predict as many players as possible to gauge where I feel they will perform in 2018.
  6. Tiers - how you decide them

    Thanks for your feedback. Yeah this one thing that I will consider at a later stage is the likelihood of having an imbalance of players from one position within a tier. That would lead more into draft strategy, because I would decide if I should grab someone else from the same position of a previous pick, for example, if they are ranked higher. At this stage of my planning, I'm not focused on positions, just on numbers and tier definitions. I can decide how to apply the tiers once it's all determined. The football approach is good as well, especially as you get into the later tiers where there are a lot of similar players. I play in 20 team leagues so you might be waiting awhile for your next pick so it's definitely useful to break it down further.
  7. Tiers - how you decide them

    For what it's worth, this is where I'm at now with my first tier definition. I haven't decided on whether to expand or even restrict further. There were 14 players that fell into these groupings. Of course, a few of them are not top tier players, but did perform like them in 2017 according to this definition. Note, players would have to achieve a minimum of each category of production in each group to fall into the first tier: 90 runs, 30 HR, 100 RBI, .900 OPS. .280 AVG (Blackmon, Judge, Stanton, Goldschmidt, Votto, Arenado, Abreu, Ozuna, Cruz, Zimmerman) 90 runs, 20 HR, 70 RBI, 20 SB, .800 OPS (Altuve, Andrus, Pham, Trout) 90 runs, 10 HR, 50 RBI, 40 SB (none in 2017)
  8. Tiers - how you decide them

    You're too focused on that one example. I was just using players to illustrate what I'm trying to do, and what to get feedback on. It doesn't really matter how I've labelled him as I know he's a first round guy. The point is the definitions I'm trying to determine, and where to cut them off before I go to the next tier. Yep that is a useful exercise, and something I would do further along when I've hopefully grouped players into tiers and start ranking between them. That way, I can quickly identify category needs.
  9. Tiers - how you decide them

    Thanks for the feedback. Using Turner as the example, I wasn't putting him in a tier of steals guys. I meant grouping all three types of players into one tier, and deciding how best to identify what minimum levels of production in each group (e.g. power, balance, speed) should go into that tier. So, using the above examples, amongst others I would have all of Arenado, Altuve, Betts and Turner types in one tier. Then I would find another threshold where I think the second tier should be, etc. I would do this by positions as well, since that is applicable when building a team in the draft. But if I started with having the right definition, it might make it easier to decide who I can wait on and who to target (depending on needs of course) when it's my turn to draft.
  10. Holds - any official tracking?

    Found one - Baseball Monster.
  11. Tiers - how you decide them

    When you start your offseason rankings, do you place players in tiers? If so, in what way do you find is the most effective? I've done it before but it hasn't been too detailed and end up just lumping a bunch of similar players together without much thought into the numbers. However, given the shift with more power and less steals, there are different strategies that could work with how you group different types of players together within a tier. For 2018, I want to try coming up with some defined numbers to group players into tiers. In my early looks, I'm deciding on the different type of players that could be lumped into the same tier. For example, for top hitters, you could have potentially three type of players: 1. Power (e.g. Arenado) 2. Balance (e.g. Altuve, Betts) 3. Speed (e.g. Turner) I've started playing around with numbers to see who fits in each type. The challenge is at what point do I cut off tier 1 and start tier 2, etc.? Any insight into what has worked for you and/or what you might try to do for next season?
  12. Holds - any official tracking?

    Thanks for that, but because I'm not in a Fantrax league I'm not allowed to export it.
  13. Holds - any official tracking?

    Thanks. Yeah exporting is what I'm looking for, since I can already get them from Yahoo. I figure those sites have them because of the fantasy element. I was hoping there would be more official sites, but as WahooManiac mentioned, it's not an official stat. I'm probably out of luck and will have to use a couple sites and do a lookup in excel or something.
  14. Holds - any official tracking?

    Aside from our own fantasy providers, are there any sites that keep track of holds? I'm looking to export all of last season's stats, which I can from Baseball Prospectus but they don't track holds. I even went to Fangraphs and Razzball but don't seem to do it either. I use Yahoo and you can't export easily unless I go manually page by page.
  15. Yahoo eligibility 2018 changes?

    Thanks for that. I guess that might have been asking for a bit much but will check out the Fangraphs leaderboards.