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Jvanspro

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  1. I have a league in it's 3rd year. We currently have one opening. All team finances are kept through Fantrax treasurer a dispersed to the league winners the day after the season ends. This is a redraft league and once the league is full and everyone has paid I will email the draft slots. This is done randomly through an online generator and emailed to each owner. Feel free to email me at jeremy.vanspronsen@gmail.com or text at 269-271-1640 Entry Fee: $75 Teams: 12 Site: Fantrax Full List of Rules: See Below Draft: March 1 Draft Type: Slow - 4 hours Set Lineups: Daily Scoring System: H2H Points Payouts: 1st: $450 2nd: $200 3rd: $100 Most Points: $150 LEAGUE RULES SUMMARY 2019 MLB MASTERS OF THE DIAMOND GENERAL League Name: Masters of the Diamond Duplicate Player Allowance: Not Used Scoring System: Head-to-Head Points Maximum # of teams: 12 League Creator Username: Jvanspro Commissioner Team Name: Black Beards Delight SCHEDULE Your league stats begin accumulating on: Thu Mar 28, 2019 Your league stats end accumulating on: Sun Sep 29, 2019 Playoffs Playoffs will begin in this Scoring Period: 24 (Sep 9/19 - Sep 15/19) and last for 3 periods (rounds). Playoff matchups entered manually: Yes * To view the playoff bracket, go to the Standings screen and click on the Playoffs tab. PLAYER POOL Player Pool:All teams Players traded out of league's player pool continue to accumulate stats: Yes Only include players associated with a MLB team in the player pool: No Lock Player Pool: No ROSTERS Restrictions Minimum Total Players: 0 Maximum Total Players: 28 Minimum Active Players: 0 Maximum Active Players: 13 Maximum Reserve Players: 15 Maximum Injury Reserve Players: 3 Maximum Minor League Players: Not Used Prevent any transaction that would cause a roster to become illegal: Always Allow suspended players to be moved to Injured Reserve: No Allow players on a bye week to be moved to Injured Reserve: No Injured Reserve players count toward roster limitation rules: No Only players on the MLB Disabled List may be moved to the Injured Reserve slot: Yes Injured Reserve Enforcement type: Lock all transactions Number of Lineup Periods until Injured Reserve Enforcement takes effect: 0 Pos Min Active Max Active Total Max 1st Base (1B) 0 1 2nd Base (2B) 0 1 3rd Base (3B) 0 1 Shortstop (SS) 0 1 Outfield (OF) 0 3 Utility (Any Hitter) (UT) 0 2 Starting Pitcher (SP) 0 2 Relief Pitcher (RP) 0 1 Pitcher (P) 0 1 Position Eligibility Games needed from previous season for a player to qualify at a hitting position : 12 Games needed from current season for a player to qualify at a hitting position: 10 Starts needed from previous season for a player to qualify as a starter : 8 Starts needed from current season for a player to qualify as a starter : 3 Relief appearances needed from previous season for a player to qualify as a reliever : 10 Relief appearances needed from current season for a player to qualify as a reliever: 4 Use Fantrax's default position(s) in addition to any position(s) a player qualifies for based on above criteria: No Note: If a player does not qualify for any positions based on the above selections, he will qualify at the position(s) played most in the previous MLB season. If he did not play at all last season, then the default position(s) will be used. SCORING Scoring Group Scoring Category Position Points Hitting Caught Stealing (CS) Default -0.5 Hitting Doubles (2B) Default 2 Hitting Hit By Pitches (HBP) Default 1 Hitting Home Runs (HR) Default 4 Hitting Runs Batted In (RBI) Default 1 Hitting Runs Scored (R) Default 1 Hitting Singles (1B) Default 1 Hitting Stolen Bases (SB) Default 2 Hitting Strikeouts (SO) Default -0.5 Hitting Triples (3B) Default 3 Hitting Walks (BB) Default 1 Pitching Blown Saves (BS) Default -2 Pitching Complete Games (CG) Default 4 Pitching Earned Runs Allowed (ER) Default -0.75 Pitching Hit Batsmen (HB) Default -1 Pitching Hits Allowed (H) Default -0.5 Pitching Holds (HLD) Default 2 Pitching Innings Pitched (IP) Default 1.5 Pitching Intentional Walks Allowed (IBB) Default 0 Pitching Losses (L) Default -4 Pitching Quality Starts (QS) Default 5 Pitching Saves (SV) Default 4 Pitching Strikeouts Pitched (K) Default 1.25 Pitching Walks Allowed (BB) Default -1 Pitching Wins (W) Default 4 Team Minimum and Maximum Requirements per Scoring Period Scoring Category Min Max Games Started - Pitching None 9 If a maximum has been met or exceeded: All hitters or pitchers, depending on the scoring category exceeded, will stop accumulating stats for the rest of the scoring period. If the max has not been met or exceeded at the beginning of a day, stats will accumulate throughout that entire day, even if the max is exceeded.<span style="color:#ff0000"> Note that ALL pitchers includes both SP and RP. For example, if a max is exceeded for Relief Appearances, stats will be lost for the season for Relief Pitchers (RP) as well as Starting Pitchers (SP).</span> If a minimum has not been met by end of scoring period: Do nothing. Other Scoring Preferences Score Flex positions by the players' actual positions: No Count 0-0 scores as wins, losses or ties: Yes Stat Correction Handling:No Official Scoring changes will affect your league beyond the default stat freeze time. Official corrections will be applied to your league if they come in within 7 days (168 hours) after the end of that game. Any Official Scoring changes which come in after this time will not be reflected in your league's stats/scores/standings. TRANSACTIONS Lineups Lineup Change System: Owners enter lineup changes Lineup changes are executed: Daily Lineup Changes are locked 0:01(hours:minutes) Set amount of time before each player's scheduled game start time of the day Trades Trade System: Owners propose their own trades Trading Period: All Year Maximum Trades per Team: Unlimited Trade Deadline Date:Wed Jul 31, 2019 11:59 PM EDT Trade Voting System: Commissioner Claims/Drops Waiver Wire Claim/Drop Privileges: Owners perform their own claims & drops Max # of claims per season:Unlimited Max # of claims per week: Unlimited Use Waiver Wire process: Yes Allow claims/drops before the draft: No Can't drop list: Fantrax Pending claims/drops are viewable by: One's own team Free Agents Free Agent Claim System: Free for all (1st come 1st serve) Waiver Wire claim system: Automated Priority Order Priority order: Random Rotate Waiver Wire Claim Order After Each Claim: Yes Waiver Wire Claim Order Reset Days: Mon Waiver Wire Claim Order Reset Time: 1:00 am EST Waiver Wire players are processed: After a selected # of Days Waiver Wire claim processing time: 3:00 am EST # of days players remain on waivers for: 2 Pending claims/drops are viewable by: One's own team DRAFT Draft Type: Live Online Standard (Regular & Slow) # of rounds: 28 Draft Date: Fri Mar 1 2019, 8:00AM EST Time limit per pick: 4 hours All teams will have the same # of players as the # of rounds when draft ends: No Immediately pick for owners not present in draft room: No Fill rosters legally when drafting: Yes Draft order type: Manual - Snake/Serpentine Draft order: Albert Glossian, John Gabriel, The Legend, Stargell Stars, My Wife, House Fam, Zackie Moon, Black Beards Delight, George Foster's Sideburns, Victor Johnson, Ben VanSpronsen Undrafted players go to the: Free Agent pool MISCELLANEOUS Tie Breakers Standings Tie Breakers 1. Head-to-head record vs. all teams tied with 2. Most fantasy points for entire season Matchup Tie Breakers 1. None Playoff Tie Breakers 1. None Fees League Entry: $75.00 Free Agent Claim: $0.00 Waiver Wire Claim: $0.00 Drop Player: $0.00 Activate Player: $0.00 Reserve Player: $0.00 Send Player to Injured Reserve: $0.00 Move Player from Injured Reserve: $0.00 Change Position of an Active Player: $0.00 Trade (flat): $0.00 Trade per Player Received: $0.00 Trade per Player Sent: $0.00 Illegal Roster (per period): $0.00 PRIZES Name: League Payouts Description: Breakdown of winnings Rank By: Fantasy Points Prizes Place Cash Custom 1 $450 1ST Place 2 $200 2nd Place 3 $100 3rd Place 4 $150 Most Point in season
  2. Huge Trade! Who wins???

    My honest opinion is this is kind of a pointless trade. Neither side improves and neither side wins.
  3. Who wins this trade? WHIR

    Woods and it's not all that close for me.
  4. Josh Gordon 2018 Outlook

    Wow that's bold. Also zero chance that happens. Do you really think he can pick up a playbook and get in sync with an offense that fast? Not happening.
  5. Josh Gordon 2018 Outlook

    Pretty easy to see this one coming all off season. So much for being away because of Hard Knocks. Probably only took him one game to screw up. Shocker!!
  6. Josh Gordon 2018 Outlook

    One thing I continue to question. And I'm not saying this will happen but it could. Remember JG is not Hue Jackson's guy. He doesn't have a ton invested in him, he's not Todd Haley's guy either. So what happens if he gets huffy on the sidelines due to a game where things are not going his way. Could he be shown the bench as a teaching moment? Could he be put in the doghouse? I'm not saying it happens. Just pointing out it could.
  7. Josh Gordon 2018 Outlook

    The guy obviously has talent. I don't think we're questioning that. Personally, for me it's the cloudy situation around his role and whether he will actually play. I want clarity with my top 4 picks.
  8. Josh Gordon 2018 Outlook

    And you know this how? What sort of inside info do you have? As far as I can tell he may decide week 3 he has anxiety over the tv cameras and post game interviews.
  9. Josh Gordon 2018 Outlook

    Hue is not an advocate for the vertical passing game. He's a ground and pound guy. Just thought you should know. More like you hope he throws vertical.
  10. Josh Gordon 2018 Outlook

    Completely agree. Another player not mentioned is Calloway. I know he's a rookie but if not for the off the field trouble would've been a 1st rounder. Point is they are loaded without Gordon. Here's what I find interesting. Everyone is on Gordon, Landry, Duke, Njoku and a mix of Chubb and Hyde. Yet nobody is in on Taylor. I got news for you if all these guys produce the way they are being drafted Taylor will be a top 10 QB. All of which I don't see happening. The only players on this offense with a defined role is Landry and Johnson.
  11. Josh Gordon 2018 Outlook

    I think this is mostly accurate. CLE is loaded with pass catchers. There is no way he gets 159 targets. The ball is going to be spread around in that offense. I don't see anyone getting over 130 and that will be Landry. Gordon is probably more in the 100-110 range if not a few less. If he plays all 16 games.
  12. Josh Gordon 2018 Outlook

    If you watched the games he clearly was not on the same page with the rest of the offense. I'm not denying the talent but a 42% catch rate doesn't give me warm fuzzies. That is not all Kizers fault. Both share the blame on that one.
  13. Josh Gordon 2018 Outlook

    I think the one thing everyone is missing here is; being at training camp is very important. Especially when he's been away from the game. The Browns have a completely new offensive system and he will be way behind when he does show up. He also has new QB's on the roster he needs to get on the same page with. If he misses a ton of time he's going to be way behind could see much less snaps until he's caught up.
  14. Josh Gordon 2018 Outlook

    I don't understand this logic. If you are fired from your job for failing a drug test, that is not your employers fault. It's 100% yours. It's not a cops fault for giving a ticket when someone is going 50 over the speed limit. He did this all on his own accord. This isn't the league just being mean to Josh. He chose this route and therefore isn't reliable.