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KillaPetehog

Roto Vs H2H. Which Is More Fun Or Preferred?

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  1. 1. Do you prefer Roto or H2H leagues?


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109 posts in this topic

H2H is more fun but infinitely more frustrating with the random luck factor from week to week

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I much prefer Roto, but I have to say Basketball and Football are the only 2 sports where I think you can actually enjoy a H2H league. How anyone plays H2H Baseball or Hockey is beyond me.

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We had some classic threads and discussions about this specific question here on RW. My answer is still H2H.

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I hate h2h with a passion. I wont ever play any h2h league for money. Ridiculous to lose due some crap combination of

1) a Bullchit schedule where you dont get as many games as you opponent. How dumb is to potentially be forced to trade one of your best players for .75 cents on the dollar because he has a lame playoff schedule with only 2 games that week? Fing idiotic.

2) Three of you players miss games respectively to the following crap, a) child birth, B) a root canal or some other ugly oral surgery, c) a suspension for a bs Dui or some other criminal mischief and d) players either being rested or "shutdown".

3) Your opponent getting some bs variance from the statistical norms that week form average to below average players.

It takes less skill to play h2h and introduces too much luck. To this day i still dont play fantasy football because it is largely based on luck in the playoffs. If i want luck to determine my fate I'll play the lottery. Also h2h allows you to "PUNT"an often inordinate and ridiculous number of categories inherently allowing GMS the ability to structure teams while ignoring a players major deficiencies. To me this is very lame. In Roto you wont win punting more than one category at the most. It is a harder path to reach the promised land and more challenging. It requires more skill to effectively balance a squad including their weaknesses. This is fact

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I hate h2h with a passion. I wont ever play any h2h league for money. Ridiculous to lose due some crap combination of

1) a Bullchit schedule where you dont get as many games as you opponent. How dumb is to potentially be forced to trade one of your best players for .75 cents on the dollar because he has a lame playoff schedule with only 2 games that week? Fing idiotic.

2) Three of you players miss games respectively to the following crap, a) child birth, B) a root canal or some other ugly oral surgery, c) a suspension for a bs Dui or some other criminal mischief and d) players either being rested or "shutdown".

3) Your opponent getting some bs variance from the statistical norms that week form average to below average players.

It takes less skill to play h2h and introduces too much luck. To this day i still dont play fantasy football because it is largely based on luck in the playoffs. If i want luck to determine my fate I'll play the lottery. Also h2h allows you to "PUNT"an often inordinate and ridiculous number of categories inherently allowing GMS the ability to structure teams while ignoring a players major deficiencies. To me this is very lame. In Roto you wont win punting more than one category at the most. It is a harder path to reach the promised land and more challenging. It requires more skill to effectively balance a squad including their weaknesses. This is fact

So the fact that you came in last place in our H2H league was luck and none of us have the same amount of skill as you? Put the gun down and stop letting your frustrations get the best of you. You have your game, we have ours. Breath. :P

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Definitely prefer H2H.....it feels as though the games are more important as you are playing a new opponent each week as opposed to just accumulating stats and waiting to see who's in what place. Also, playing H2H allows much more enjoyment with your friends.

Is there more luck? Sure, but at the end of the day, we all play fantasy sports to have fun, and I feel H2H offers much more fun as compared to roto.

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I have played both and won in both. To me, it seems roto take less work. You draft well and for most of the season just plug in your top players at that spot until near the end you start making moves to catchup on cats. I hate h2h weekly, because a guy will miss a game or two in the middle of the week and you can't do anything about it, Troy Murphy always come to mind! I enjoy h2h daily the most because it requires you to plan a head for the playoff weeks with trades and pickup.

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"Punting" certain categories and strategically structuring your lineup to matchup against your opponent is what makes H2H fun. It can sometimes be fluky due to injury or just anomolous performance for that week. Two week matchups can help deter that some, which is how the playoffs are set up in one league I'm in.

I agree that roto is more challenging though, and therefore possibly more rewarding. I enjoy both roto and H2H cat leagues. Points leagues, however, are fantasy sports lobotomized. They remove all the strategy.

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I love both. Roto takes more technique and in those leagues sometimes you cant have a team like you can in H2H. FG% and FT% are both gamechangers in roto but dont really matter in H2H.

You actually have to have all-around players like Rondo, Jared Dudley or great FG% guys like Tyson Chandler. In H2H you can give up on FG% and stock up on particular categories to win. If it came down to me having to chose i'd prefer H2H though.

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roto takes more skill one trade can knock you out of a top three finish etc gotta play the cats so tight

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H2H points daily

this seems to be the best and most logical way to play IMO. i love it

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h2h...assuming all the managers are responsible enough to set their lineups!

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H2H. I've played roto, but H2H is just much more enjoyable for me. And I think H2H takes just as much planning and preparation (and requires more overall activity IMO). If you know that games played matter, as most vets do, you draft accordingly and trade accordingly. Same goes for veteran rests and shutdowns of injury prone players. It may not work like that in keeper/dynasty leagues, but you have players/seasons with good schedules and bad schedules, and you take it as it goes.

Plus, H2H is more like real basketball - with random factors and team vs. team matchups. Yea, it sucks when you have injuries and random DNPs that costs you a win, but you have those in real life as well. NBA is also not a 30 team free for all of stat accumulation where the champion is picked by total stats. You matchup against teams with different strengths and weaknesses, with good/bad/horrible schedules, hot and cold shooting, and with other random factors mixed in.

Also, I don't see why being able to win while punting multiple categories takes less skill. You punt multiple cats at your own risk and build your team around your specific plans. If you can successfully form a team that can punt two or more cats and completely dominate the select majority, I'd think that it requires very good planning and "skills."

And finally, upsets make sports great, and so it does in H2H.

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H2H, it's more exciting.

you need to change strategies each week agasint different GMs.

and good settings should be introduced. I played with the settings below for over 7 years, and every year has been dog fights.

love it.

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I will probably lose because Chris Bosh turned into a little girl on championship week...Still like H2H though as the skill gets you to the dance, it is up to you to get lucky

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H2H is more competitive to me, can be lots fun and lots of headaches.

If my current league is roto, I would win by a landslide. But because it's H2H, losing Love and DWill might be too much to overcome. It's a super class race, I could easily loose if more of my players get rested.

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Strictly Roto.

I am not a fan of H2H. I've tried it in the past, and hated it. I felt it was just too non-fulfilling, and kind of a cheap feel to it. It seemed too basic to me. And I don't like the 1 on 1 crap. I prefer competing against a whole group of teams at the same time.

Roto to me is much more enjoyable. I feel it takes more patience and a different set of skills, in regards to managing your team's needs.

As someone said before, Roto is like a marathon, while H2H is like a sprint... a bunch of sprints.

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I think Roto is a little too easy. H2H requires more planning and strategy because instead of just drafting the best team possible, you have to be mindful of the schedule. In H2H, it's not a good idea to just keep the same players for the entire year. You want players that will help you build a good lead in the first half of the season, then look for potential FA pickups for the stretch run, and the playoffs is a whole other animal of course.

Roto.... just draft the best team possible and you are pretty much done. H2H you have to monitor your team and plan the next 2 steps.

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my h2h league this year was with 10 of my close college friends who I see on a regular basis and I usually ended up watching the games at the bar with my weekly opponent....the fun of direct competition, the potential for trash talk, weekly side bets and gloating is something you can't get from a roto league so for me h2h is more 'fun'

that said...I lost aldridge, love, wallace, allen and calderon to injury during my finals matchup and lost the league due to nothing but pure bad luck...so there definately are drawbacks LOL

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Did Roto once.......didnt like it even though I won the league

Love h2h

Daily

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Strictly Roto.

I am not a fan of H2H. I've tried it in the past, and hated it. I felt it was just too non-fulfilling, and kind of a cheap feel to it. It seemed too basic to me. And I don't like the 1 on 1 crap. I prefer competing against a whole group of teams at the same time.

Roto to me is much more enjoyable. I feel it takes more patience and a different set of skills, in regards to managing your team's needs.

As someone said before, Roto is like a marathon, while H2H is like a sprint... a bunch of sprints.

This is a good summary to me. To call roto easy, is to be WAY off if you are in a competitive league. It's really hard to make moves up and you can't really be successful tanking a category unless you are very savvy. For example, a lot of people can win a league with a guy like Dwight Howard in H2H, but in roto it's almost impossible. Being able to say "I'm probably going to lose FT% and TO" is a strategy that is actually well-suited for H2H, but in roto you're probably not going to win a competitive league with that strategy. You have to have a balanced team, which if you are playing with guys who are your equals is very hard to do.

In roto leagues, the best team generally wins. In H2H leagues, even if you have the best team at the end of the year, it's still only a one week sampling of the teams. H2H has much more luck involved. I prefer H2H simply because I hate being in a roto league and knowing how crucial the draft and early WW pick-ups are, but I definitely wouldn't call it easier by any stretch. Everything you do matters. In H2H, a 10 TO game or a 1-9 FT game doesn't matter the next week. In roto it could be the difference in a tight race. Pros and cons to both, but neither is inherently more difficult. Similar to league size making leagues easier or harder. Shallow leagues: Everyone is stacked, but it really is going to matter who gets the late round steals. Deep Leagues: You're pretty much screwed if your top picks underperform or get hurt.

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